Valheim seed 1SB4fI46nV
Five biomes and four bosses on the starting continent, Yagluth one island over.
Preview facts
- CategoryBoss-run & speedrun seeds
- Community source Beebom
- Preview: first boss altar1213 m from spawn
- Preview: Haldor1689 m from spawn
- Preview: top biomesOcean · Plains · Mountain
Seed analysis: playing 1SB4fI46nV
Beebom's line for 1SB4fI46nV — five biomes and four bosses on the starting continent, Yagluth one island over — survives the 1.0 redraw well. The preview shows Eikthyr ~1.2 km, the Elder ~2.4 km, Bonemass ~3.2 km, Moder ~4.6 km, then Yagluth out at ~8.0 km, exactly the 'one island over' shape. Haldor sits at ~1.7 km, and the biome sheet leans adventurous: Deep North 6.9%, Ashlands 5.3%.
Spawn and the first days
The first three altars form a compact triangle around a Meadows start — you can realistically hold boss nights weekly and never repeat a route. Meadows at 3.9% is snug; the seed spends its space on variety instead, with Mistlands at 12.4% and Plains at 15.2% both unusually close to the early-game zone for a boss-seed.
Resources and progression
Black Forest at 8.3% and Swamp at 8% are dependable middleweights — nothing lavish, nothing missing. What the preview genuinely advertises is range: Mountain 12.5%, Mistlands 12.4% and Deep North 6.9% mean the second half of the tech tree lives close to home. Iron from crypts, silver from the heights, and a Mistlands foothold within a long walk — that's a rare combination.
The boss route
The 1.2 / 2.4 / 3.2 / 4.6 km opening chain is the smoothest four-boss ramp in the boss group, and then the promised island hop to Yagluth (~8.0 km). The Queen (~9.5 km) and Fader (~8.4 km) complete the far edges. Build the portal hub early; the back half of this campaign is a ferry schedule.
Traders and shopping
Haldor at ~1.7 km — early enough that Megingjord arrives before the first real mining campaign. On a seed whose whole identity is efficient progression, having the belt this cheap to reach is on-brand.
Base spots and who it suits
A central Meadows hub with four portal spokes covers the entire early and mid game; the Yagluth crossing is the only voyage that needs real ship prep. Suits co-op groups running a full campaign on a schedule, and players who want the 1.0 Deep North in reach without committing to a dedicated expedition seed.
Community coverage: this seed's reputation is documented in the roundup lists at Beebom . Community claims were cross-checked against those write-ups before our own preview — including where the 1.0 generation disagrees with older maps.
The preview facts and distances quoted above are produced by our own approximate engine at build time — the same seed always draws the same map here, but treat every number as a rough guide, not in-game data. World generation can shift between game versions, and a seed documented before 1.0 may lay out differently after the update.
Preview locations for 1SB4fI46nV
Every marked point from the preview, as plain coordinates in in-game meters (X, Z). These are the same values the seed viewer draws on the map.
| Location | Type | X | Z |
|---|---|---|---|
| Sacrificial Stones | Spawn | -10 | 95 |
| Eikthyr Altar | Boss altar | 16 | -1213 |
| The Elder Altar | Boss altar | 860 | -2231 |
| Bonemass Altar | Boss altar | 3031 | -981 |
| Moder Altar | Boss altar | -3261 | -3282 |
| Yagluth Altar | Boss altar | 5523 | 5830 |
| The Queen Altar | Boss altar | -9275 | 1831 |
| Fader Altar | Boss altar | -868 | 8390 |
| Haldor the Trader | Trader | -18 | 1689 |
| Burial Chamber | Dungeon | -1159 | -1890 |
| Burial Chamber | Dungeon | -2831 | -771 |
| Burial Chamber | Dungeon | 1625 | -433 |
| Burial Chamber | Dungeon | -1195 | 3004 |
| Burial Chamber | Dungeon | 1981 | -1273 |
| Burial Chamber | Dungeon | 1921 | 457 |
| Burial Chamber | Dungeon | 3033 | 1264 |
| Burial Chamber | Dungeon | 1943 | 1908 |
| Burial Chamber | Dungeon | -1719 | -830 |
| Burial Chamber | Dungeon | 1770 | -2236 |
| Sunken Crypt | Dungeon | 245 | -3530 |
| Sunken Crypt | Dungeon | 202 | 3477 |
| Sunken Crypt | Dungeon | -2373 | -1647 |
| Sunken Crypt | Dungeon | -4932 | -1880 |
| Sunken Crypt | Dungeon | 4457 | 326 |
| Sunken Crypt | Dungeon | 2771 | -2468 |
| Sunken Crypt | Dungeon | -2419 | -4156 |
| Sunken Crypt | Dungeon | 700 | -5253 |
| Sunken Crypt | Dungeon | 4597 | -1894 |
| Sunken Crypt | Dungeon | 1754 | -4534 |
| Sunken Crypt | Dungeon | -2932 | 1412 |
| Sunken Crypt | Dungeon | -518 | 4788 |
| Frost Cave | Dungeon | 4060 | -2959 |
| Frost Cave | Dungeon | 5771 | 1446 |
| Frost Cave | Dungeon | -4361 | -4652 |
| Frost Cave | Dungeon | 6082 | -1285 |
| Frost Cave | Dungeon | 2699 | 4307 |
| Frost Cave | Dungeon | 3186 | -5435 |
| Frost Cave | Dungeon | 5371 | 3284 |
| Frost Cave | Dungeon | -363 | -5935 |
| Tar Pit | Dungeon | -4190 | 5362 |
| Tar Pit | Dungeon | -6182 | -3592 |
| Tar Pit | Dungeon | 5423 | -3551 |
| Tar Pit | Dungeon | -6058 | -4621 |
| Tar Pit | Dungeon | -5886 | 1951 |
| Tar Pit | Dungeon | 7287 | 1960 |
| Tar Pit | Dungeon | 7213 | -1402 |
| Tar Pit | Dungeon | -3102 | 5822 |
| Infested Mine | Dungeon | 8146 | -4731 |
| Infested Mine | Dungeon | 3492 | 6977 |
| Infested Mine | Dungeon | -8350 | -2666 |
| Infested Mine | Dungeon | 8647 | -3921 |
| Infested Mine | Dungeon | -7579 | 3017 |
| Infested Mine | Dungeon | 7038 | -6487 |
| Infested Mine | Dungeon | -7012 | 6516 |
| Infested Mine | Dungeon | 5670 | 6881 |
| Charred Fortress | Dungeon | -228 | 7670 |
| Charred Fortress | Dungeon | -3325 | 8877 |
| Charred Fortress | Dungeon | 835 | 7854 |
| Charred Fortress | Dungeon | 3102 | 8396 |
| Charred Fortress | Dungeon | -2056 | 8742 |
Preview biome spread
| Biome | Share of world |
|---|---|
| Ocean | 27.7% |
| Plains | 15.2% |
| Mountain | 12.5% |
| Mistlands | 12.4% |
| Black Forest | 8.3% |
| Swamp | 8.0% |
| Deep North | 6.9% |
| Ashlands | 5.3% |
| Meadows | 3.9% |
How to open seed 1SB4fI46nV
- In Valheim, open the world list from the main menu and create (or edit) a world, then type 1SB4fI46nV into the seed field — seeds are case sensitive.
- Or skip the setup: open 1SB4fI46nV in our seed viewer and the approximate map renders instantly in your browser.
- Copy the share link from the viewer to send the world to your crew before anyone starts playing.
New to seeds? Read the guide to finding your Valheim seed, plan your trade runs with the Haldor trader guide, fortify your base against troll raids, or learn what the 1.0 changes mean on the Deep North update page.
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