Valheim seed Gz4469MVUb
An almost unbroken stretch of land running from the top of the map to the bottom.
Preview facts
- CategoryDeep North, sailing & resource seeds
- Community source Beebom · All Things How
- Preview: first boss altar1103 m from spawn
- Preview: Haldor2347 m from spawn
- Preview: top biomesOcean · Mistlands · Plains
Seed analysis: playing Gz4469MVUb
Beebom and All Things How both marvel at Gz4469MVUb's shape: an almost unbroken stretch of land running from the top of the map to the bottom. The 1.0 preview confirms the spine — a 34.1% ocean circle with every biome threaded along it — and opens efficiently: Eikthyr ~1.1 km, the Elder ~2.0 km, with Deep North (6.3%) at one end and Ashlands (2.6%) at the other.
Spawn and the first days
A north-south continent changes campaign logistics in your favor: one main road, one long supply line, and every biome a terminus on the same route. The early game stays compact (Eikthyr and the Elder inside 2 km), while the map quietly promises that both polar endgames are, eventually, a walk — or at least a very short ferry.
Resources and progression
Mistlands at 13.6%, Plains at 12.4% and Mountain at 11.4% line the spine; Black Forest at 9.9% and Swamp at 7.4% handle the classical eras. The Ashlands share is thin (2.6%), so treat the southern flame as a destination rather than a region. For a full-campaign continent, the diversity-per-kilometer here is the real resource.
The boss route
Eikthyr ~1.1 km, the Elder ~2.0 km, Bonemass ~4.0 km, Moder ~5.9 km, Yagluth ~8.0 km, then the Queen (~8.4 km) and Fader (~8.4 km) bracketing the far ends — a literal point-A-to-point-B campaign, which is why the community loves mapping it.
Traders and shopping
Haldor at ~2.3 km sits along the spine like a proper trade post. On a road this long, his position matters more than his distance — check the drawn map and place your cart route through him.
Base spots and who it suits
One main hall on the spine, forward camps at each biome terminus, and the long road connecting them is a building project your group will be proud of for a year. Suits infrastructure enjoyers, groups with a designated 'logistics friend', and anyone who wants the Deep North and the Ashlands in one lifetime.
Community coverage: this seed's reputation is documented in the roundup lists at Beebom and All Things How . Community claims were cross-checked against those write-ups before our own preview — including where the 1.0 generation disagrees with older maps.
The preview facts and distances quoted above are produced by our own approximate engine at build time — the same seed always draws the same map here, but treat every number as a rough guide, not in-game data. World generation can shift between game versions, and a seed documented before 1.0 may lay out differently after the update.
Preview locations for Gz4469MVUb
Every marked point from the preview, as plain coordinates in in-game meters (X, Z). These are the same values the seed viewer draws on the map.
| Location | Type | X | Z |
|---|---|---|---|
| Sacrificial Stones | Spawn | 166 | -149 |
| Eikthyr Altar | Boss altar | -918 | 612 |
| The Elder Altar | Boss altar | 614 | 1866 |
| Bonemass Altar | Boss altar | 2734 | 2911 |
| Moder Altar | Boss altar | 5380 | -2502 |
| Yagluth Altar | Boss altar | 6715 | -4437 |
| The Queen Altar | Boss altar | -6764 | 5011 |
| Fader Altar | Boss altar | 2573 | 7993 |
| Haldor the Trader | Trader | -2002 | -1224 |
| Burial Chamber | Dungeon | 1892 | 1935 |
| Burial Chamber | Dungeon | -897 | 2623 |
| Burial Chamber | Dungeon | 1524 | -365 |
| Burial Chamber | Dungeon | -2587 | -362 |
| Burial Chamber | Dungeon | -1815 | -2247 |
| Burial Chamber | Dungeon | 956 | -2090 |
| Burial Chamber | Dungeon | -911 | -1350 |
| Burial Chamber | Dungeon | 3172 | 1456 |
| Burial Chamber | Dungeon | -2284 | 1885 |
| Burial Chamber | Dungeon | 1632 | 735 |
| Sunken Crypt | Dungeon | 1717 | -2704 |
| Sunken Crypt | Dungeon | -4747 | 1833 |
| Sunken Crypt | Dungeon | -144 | -4138 |
| Sunken Crypt | Dungeon | -3581 | 3115 |
| Sunken Crypt | Dungeon | 3820 | 3091 |
| Sunken Crypt | Dungeon | -2890 | -2276 |
| Sunken Crypt | Dungeon | 1577 | -4126 |
| Sunken Crypt | Dungeon | -3878 | -1468 |
| Sunken Crypt | Dungeon | 4718 | -1684 |
| Sunken Crypt | Dungeon | 4888 | -252 |
| Sunken Crypt | Dungeon | -3435 | 1163 |
| Sunken Crypt | Dungeon | -2523 | -3907 |
| Frost Cave | Dungeon | -4416 | -2525 |
| Frost Cave | Dungeon | -1931 | -5312 |
| Frost Cave | Dungeon | -4650 | -4628 |
| Frost Cave | Dungeon | 6040 | -1460 |
| Frost Cave | Dungeon | -5364 | -3644 |
| Frost Cave | Dungeon | -5036 | -916 |
| Frost Cave | Dungeon | 3157 | -5041 |
| Frost Cave | Dungeon | -3074 | -4685 |
| Tar Pit | Dungeon | 7130 | -65 |
| Tar Pit | Dungeon | -3635 | 6227 |
| Tar Pit | Dungeon | -6338 | -4500 |
| Tar Pit | Dungeon | -7160 | 3673 |
| Tar Pit | Dungeon | 5698 | 4563 |
| Tar Pit | Dungeon | 4620 | -4822 |
| Tar Pit | Dungeon | -2377 | 5874 |
| Tar Pit | Dungeon | -6263 | 3492 |
| Infested Mine | Dungeon | -9107 | -933 |
| Infested Mine | Dungeon | 9034 | -1664 |
| Infested Mine | Dungeon | -3910 | 7292 |
| Infested Mine | Dungeon | 7601 | 4740 |
| Infested Mine | Dungeon | 7617 | -4257 |
| Infested Mine | Dungeon | -7372 | -4964 |
| Infested Mine | Dungeon | -5620 | 5571 |
| Infested Mine | Dungeon | 8540 | 214 |
| Charred Fortress | Dungeon | 4452 | 8167 |
| Charred Fortress | Dungeon | 3431 | 7268 |
| Charred Fortress | Dungeon | -2335 | 8840 |
| Charred Fortress | Dungeon | 3383 | 9120 |
| Charred Fortress | Dungeon | -2964 | 8142 |
Preview biome spread
| Biome | Share of world |
|---|---|
| Ocean | 34.1% |
| Mistlands | 13.6% |
| Plains | 12.4% |
| Mountain | 11.4% |
| Black Forest | 9.9% |
| Swamp | 7.4% |
| Deep North | 6.3% |
| Ashlands | 2.6% |
| Meadows | 2.2% |
How to open seed Gz4469MVUb
- In Valheim, open the world list from the main menu and create (or edit) a world, then type Gz4469MVUb into the seed field — seeds are case sensitive.
- Or skip the setup: open Gz4469MVUb in our seed viewer and the approximate map renders instantly in your browser.
- Copy the share link from the viewer to send the world to your crew before anyone starts playing.
New to seeds? Read the guide to finding your Valheim seed, plan your trade runs with the Haldor trader guide, fortify your base against troll raids, or learn what the 1.0 changes mean on the Deep North update page.
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