Valheim seed MAYPOLE99

Coastal maypole village for a scenic, comfort-maxed main base.

Preview note: approximate engine — compare layouts here, verify critical locations in game.

Preview facts

  • CategoryMaypoles & novelty seeds
  • Community source valheimmap.wiki
  • Preview: first boss altar1387 m from spawn
  • Preview: Haldor1066 m from spawn
  • Preview: top biomesOcean · Plains · Mistlands
Open MAYPOLE99 in the seed viewer →

Seed analysis: playing MAYPOLE99

valheimmap.wiki curates MAYPOLE99 among its 1.0-verified seeds as the coastal maypole village — a scenic, comfort-maxed main-base site with the structure the name promises. Our preview likes the whole map, not just the postcard: 31% ocean (the driest circle of the new novelty batch), Plains 14.2%, Black Forest 10.2%, Mountain 10.1%, Swamp 9.6%, and Haldor at ~1.25 km — top-tier close, a detail the maypole framing undersells. This is a village-builder's seed with a genuinely strong resource card.

Spawn and the first days

The opening is walker-friendly: Eikthyr ~1.4 km, the Elder ~2.6 km, Bonemass ~5 km, on a land-heavy map where roads and carts make more sense than ferries. The community's village pitch is an instruction: pick the coastal site, lay out the township — great hall, docks, farm strips, the maypole square — and let the seed's dry geography make every building trip a cart errand rather than a sailing expedition. Few novelty seeds support a serious build this well logistically.

Resources and progression

The sheet is the strongest argument for treating this as more than a screenshot seed: Plains 14.2% and Mistlands 10.4% fund the late game, Black Forest 10.2% is generous copper, Mountain 10.1% is an honest silver bank, Swamp 9.6% keeps crypt iron un-rationed, and 51 previewed dungeons is the dependable maximum. Every row is workable — for a server whose centerpiece is a shared build project, that completeness is the difference between a vanity pick and a real home.

The boss route

Eikthyr ~1.4 km, the Elder ~2.6 km, Bonemass ~5 km, Moder ~5.8 km, Yagluth ~6.5 km, the Queen ~8.9 km, Fader ~8 km — with the new-batch's recurring endgame fold (Fader closer than Queen). The chain is honest mid-pack with a quick start, which is the correct shape for a village seed: enough pace that the campaign never stalls, enough spread that the world stays worth exploring between construction seasons.

Traders and shopping

Haldor at ~1.25 km is the stealth feature: a merchant inside the village's morning errand radius, which means Megingjord before the first timber haul and a fishing rod feeding the township's kitchens from week one. On builder servers the quartermaster's job collapses into a walk. If the curated maypole village verifies where the source says it does, this seed quietly becomes the best 'build a town around the landmark' package in the library — landmark, logistics and resources all aligned.

Base spots and who it suits

Build the village properly: palisade ring, dock quarter, farm terraces, the maypole square as the ceremonial center — and a portal house at the edge for the mining and boss eras. Suits server communities with a building project, screenshot tourists, comfort-maxers, and any crew that plays Valheim as a town simulator with bosses in it. If you want the comfort symbol on a starter island instead, tyeDWcN7cp is the twin theme; if you want the coastal village energy with a lake instead of a sea, ABEZMZJZZZ trades salt for fresh water.

Community coverage: this seed's reputation is documented in the roundup lists at valheimmap.wiki . Community claims were cross-checked against those write-ups before our own preview — including where the 1.0 generation disagrees with older maps.

The preview facts and distances quoted above are produced by our own approximate engine at build time — the same seed always draws the same map here, but treat every number as a rough guide, not in-game data. World generation can shift between game versions, and a seed documented before 1.0 may lay out differently after the update.

Preview locations for MAYPOLE99

Every marked point from the preview, as plain coordinates in in-game meters (X, Z). These are the same values the seed viewer draws on the map.

LocationTypeXZ
Sacrificial Stones Spawn 191 -15
Eikthyr Altar Boss altar 155 1378
The Elder Altar Boss altar -2408 -162
Bonemass Altar Boss altar 1693 -4767
Moder Altar Boss altar 3637 4677
Yagluth Altar Boss altar -3145 5618
The Queen Altar Boss altar -8170 -3201
Fader Altar Boss altar -2593 7531
Haldor the Trader Trader -1036 -252
Burial Chamber Dungeon 281 -2733
Burial Chamber Dungeon -731 2497
Burial Chamber Dungeon 2012 1968
Burial Chamber Dungeon 1538 -1913
Burial Chamber Dungeon -1416 -2879
Burial Chamber Dungeon 2049 88
Burial Chamber Dungeon -2311 1105
Burial Chamber Dungeon -49 3289
Burial Chamber Dungeon 2433 1034
Burial Chamber Dungeon 2533 -2162
Sunken Crypt Dungeon 1287 4465
Sunken Crypt Dungeon 3263 2219
Sunken Crypt Dungeon 3364 3537
Sunken Crypt Dungeon -304 -4616
Sunken Crypt Dungeon -2443 -4603
Sunken Crypt Dungeon 3682 785
Sunken Crypt Dungeon -2600 -1925
Sunken Crypt Dungeon -962 -3778
Sunken Crypt Dungeon -3499 -1640
Sunken Crypt Dungeon -1695 3180
Sunken Crypt Dungeon -3541 2612
Sunken Crypt Dungeon 3785 -1692
Frost Cave Dungeon 202 -5413
Frost Cave Dungeon 5437 -3108
Frost Cave Dungeon 2437 -5477
Frost Cave Dungeon 6169 -720
Frost Cave Dungeon -5293 -3132
Frost Cave Dungeon 5022 -468
Frost Cave Dungeon 2481 5013
Frost Cave Dungeon -4844 3928
Tar Pit Dungeon -836 6927
Tar Pit Dungeon 6798 606
Tar Pit Dungeon 5899 4492
Tar Pit Dungeon -5316 -4407
Tar Pit Dungeon 7532 -1639
Tar Pit Dungeon 5102 -5128
Tar Pit Dungeon -6351 -3426
Tar Pit Dungeon 6687 -2020
Infested Mine Dungeon 9183 -1423
Infested Mine Dungeon 9007 1315
Infested Mine Dungeon -5844 -6747
Infested Mine Dungeon 7294 -4805
Infested Mine Dungeon 7657 3933
Infested Mine Dungeon 8507 -3171
Infested Mine Dungeon -7013 -5324
Infested Mine Dungeon 4057 -7121
Charred Fortress Dungeon 3883 8039
Charred Fortress Dungeon 175 9684
Charred Fortress Dungeon -1259 7919
Charred Fortress Dungeon 2903 9129
Charred Fortress Dungeon 2540 7878

Preview biome spread

BiomeShare of world
Ocean31.0%
Plains14.2%
Mistlands10.4%
Black Forest10.2%
Mountain10.1%
Swamp9.6%
Deep North5.8%
Ashlands5.7%
Meadows3.0%

How to open seed MAYPOLE99

  1. In Valheim, open the world list from the main menu and create (or edit) a world, then type MAYPOLE99 into the seed field — seeds are case sensitive.
  2. Or skip the setup: open MAYPOLE99 in our seed viewer and the approximate map renders instantly in your browser.
  3. Copy the share link from the viewer to send the world to your crew before anyone starts playing.

New to seeds? Read the guide to finding your Valheim seed, plan your trade runs with the Haldor trader guide, fortify your base against troll raids, or learn what the 1.0 changes mean on the Deep North update page.

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